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If another faction recognizes you as king you will have the option to ask for help against your enemy and in certain circumstances support the decision by paying money.When asking for a truce you will get the option to pay and/or give fiefs to conclude a truce.Choose between Centralization/Decentralization, Aristocracy/Plutocracy, Serfdom/Free subjects, Quality/Quantity which affects trade income, vassals armies size, AI army strength, relation between king and vassals as well as tax inefficiency. Change the domestic policy of your kingdom.Form an alliance, conclude a defensive pact, sign a trade agreement or conclude a non-aggression treaty with another faction.Possiblity to send a gift to another faction (fief or money).
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If a faction sues for peace you will have the option to set terms.Threaten other kingdoms with war and try to squeeze money out of them.Have your spouse join your party (beware that, if your spouse is female, they will be EXTREMELY weak and require a lot of grinding).Negotiate Mid-siege surrender/walk-out terms if defending your own keeps and towns.Return fiefs to your king, he won't like this, though.
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